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Colon, Unity & Substance Painter

Exterior Colon
Animation, Lighting, FX, and Texture pass. Worked closely with programing to build and repair layered animation controller to work with updated features.

Inside the Colon.
I created the rig and animation clips in Maya and implemented them in Unity, also did a texture pass..

Awards & Achievement's:
- Sharecare YOU is the winner of the 2019 Appy award for Best VR/AR app and Best Medical App Finalist for iOS & Android.
- Yale School of Medicine uses Sharecare technology to integrate 3D virtual lab training into Physician Assistant Online program curriculum.

Credits:
Internal colon shader, material, texture pass: Mike Bonaldi https://www.artstation.com/mikebonaldi

Shader, material, and vessel texture pass and texture seam clean up using Substance Painter

Shader, material, and vessel texture pass and texture seam clean up using Substance Painter

Rigged colon, created animation clips, and setup animator in Unity.

Colon Shader, Animation, Lighting, FX, and Texture pass. Worked closely with programing to build and repair layered animation controller to work with updated features.

Created the Generic Subsurface Shader family used on exterior colon and throughout the platform.

Created the Generic Subsurface Shader family used on exterior colon and throughout the platform.