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JANUS, Fire Mitigation Phone App

Training levels created for a fire mitigation phone app by JANUS Research Group. I was the primary artist largely responsible for FXs, shaders, animation, rigging, lighting, UI implementation and control scripts, models, materials, layout, as well as the overall managing of levels.

Fire spreading and damage FX's as well as shaders.

Chimney FX's and UI implementation.

UI Implementation, Control Scripts, Animation, and Boarder FX's.

Fuel Spacing Mini Game. Users move the objects and plants in the yards in an attempt to minimize spreading fire. Responsible for all art assets and working with programing for various logics.

Fuel Spacing Mini Game. Users move the objects and plants in the yards in an attempt to minimize spreading fire. Responsible for all art assets and working with programing for various logics.